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Drawing Lines, Shapes, and 3D Objects

Last updated: Apr 30, 20262 min read.

No matter how simple or complex your model, every model in SketchUp is really just edges and faces. SketchUp’s drawing tools help you create those edges and faces.

Starting Out

If you’re a beginner to drawing in SketchUp, start simple. The following articles cover the basics and provide the foundational knowledge you’ll need:

Learn how to…

..with this article.

Draw lines and shapes in 3D and how it’s different from drawing in 2D.

Introducing Drawing Basics and Concepts

Use lines and basic shapes in your models.

Drawing Basic Shapes

Select the edges and faces in your model.

Selecting Geometry

Push or pull the faces and edges you draw.

Pushing and Pulling Shapes in 3D

Create arc entities to add curved lines to your models.

Drawing Arcs

Draw lines and shapes without a specific tool.

Drawing Freehand Shapes

Advanced Techniques

If you’re eager to draw detail and complex 3D models, these articles can help you expand your drawing skills:

Learn how to…

..with this article.

Make curved faces more polished or hide geometry you don’t want anyone to see.

Softening, Smoothing, and Hiding Geometry

Split, divide, mend, or explode geometry.

Dividing, Splitting, and Exploding Lines and Faces

Precisely move the entities you’ve drawn to other parts of your model.

Moving Entities Around

Reverse, rotate, or create copies of an entity.

Flipping, Mirroring, Rotating, and Arrays

Resize and reshape entities based on the relative size of edges and faces.

Scaling Your Model or Parts of Your Model

Extrude a face along a path to create a 3D shape.

Extruding with Follow Me

Model complex shapes using other solids to add to and subtract from your geometry.

Modeling Complex 3D Shapes with the Solid Tools

Create section planes to help you get the right view of a model without moving or hiding geometry.

Create and Use Section Planes

Add text and other indicators to your geometry.

Adding Text, Labels, and Dimensions to a Model

Draw a slightly bigger or smaller version of a shape equidistant from the original.

Offsetting a Line From Existing Geometry

Adjust your geometry to incorporate precise measurements or angles.

Measuring Angles and Distances to Model Precisely

Model a specific shape or object that isn’t covered by the Solid tools.

Modeling Specific Shapes, Objects, and Building Features in 3D