The first time you use SketchUp, you need to sign in to activate your trial or subscription. After you're signed in, the Welcome to SketchUp dialog box appears, as shown here. This dialog box is your starting point for creating a model and appears every time you start SketchUp (unless you choose to turn it off in the SketchUp Preferences dialog box).
In the Welcome to SketchUp dialog box, you can; choose a template for your model, set the default template, open recent files, browse for an existing file, or license a copy of SketchUp Pro (see Understanding Your License for details), and learn more about SketchUp.
Table of Contents
Selecting a template
Every model in SketchUp is based on a template, which has predefined settings for your model’s background and units of measurement. When you begin a new model, selecting a template with the correct unit of measurement makes modeling easier.
Here’s how to select a template in the Welcome to SketchUp dialog box:
- On the Files panel, which is selected by default in the left-hand sidebar, select one of the templates shown (such as Architectural Inches or Woodworking Inches).
- (Optional) If you don’t see the template you want, select More Templates in the upper right. You see additional options, as shown in the following figure. The bold text describes the type of work for which the preset was created. The units appear below the style name. After you select a template, the modeling window appears with your selected template applied.
Exploring the SketchUp interface
When SketchUp opens, ready for you to start creating a 3D model, you see a screen that includes the following:
The title bar contains the standard window controls (close, minimize, and maximize) and the name of the currently open file. When you start SketchUp, the name of the currently open file is Untitled, indicating that you have not yet saved your work.
The majority of SketchUp tools, commands, and settings are available within the menus on the menu bar. The menus are: SketchUp (Mac only), File, Edit, View, Camera, Draw, Tools, Window, and Help.
Getting Started toolbar
When you begin using SketchUp, the Getting Started toolbar is the one you see by default. It contains the basic tools you need to begin creating 3D models.
To display additional toolbars, select View > Toolbars. In the Toolbars dialog box that opens, select the toolbars you want to see and click Close. In macOS, you can display tool palettes by selecting View > Tool Palettes. (Learn more about the toolbars and how to customize them in the Customizing SketchUp section of the Help Center.)
The drawing area is where you create your model. The 3D space of the drawing area is identified visually by the drawing axes, which provide a sense of direction in 3D space while you work.
The drawing area might also contain a simple model of a person to give you a sense of 3D space.
When you’re getting started with SketchUp, the two important elements on the status bar are the tips in the middle and the Measurements box on the right:
- Tips for using the tools: In the middle area of the status bar, click the question mark icon to display the Instructor window, which offers basic information about using whatever tool you select in the toolbar. The middle area also displays a brief sentence about using the selected tool. This area is helpful when you’re not sure how a tool works.
- Measurements box: This box is a critical tool for creating accurate models. The box displays dimensions as you draw. You can also use this box to manipulate currently selected entities (such as creating a line that’s a specific length) or to create evenly spaced copies of entities (such as columns, fencing, or housing blocks in a post-industrial dystopia).
If you’re a Windows user and enable the Auto-Hide the taskbar option, the Measurements box can slip behind the taskbar when you have the taskbar displayed. In this case, the Measurements box reappears when you’re done using the taskbar.
On the right side of the screen, you see a tray of panels, including the Instructor, Materials, Styles, and so on. The Default Tray appears when you open SketchUp, but you can close the Default Tray of panels by click the Close button in the upper right. Toggle the tray so it's visible or hidden via the Window > Default Tray submenu.
On the right side of the screen, you see a tray of panels, including the Instructor, Materials, Styles, and so on. The Default Tray appears when you open SketchUp, but you can close any tray by clicking its Close button. To reopen a tray, select it from the Window menu.
Learning how to use SketchUp tools
As you use SketchUp, the Instructor and the status bar give you pointers on using each tool.
The Instructor teaches you how to use the currently selected tool. To turn on the Instructor, shown here, select Window > Instructor, or click the question mark icon in the status bar. Here’s what the Instructor has to offer:
The Instructor teaches you how to use the currently selected tool. To turn on the Instructor, shown here, select Window > Instructor, which you find in the Default Tray. Here’s what the Instructor has to offer:
The Instructor teaches you how to use the currently selected tool. To turn on the Instructor, shown here, select Window > Instructor. Here’s what the Instructor has to offer:
- An animation that shows basic use of the selected tool
- A description of what the tool does
- Steps for using the tool, which correspond to the animation
- Modifier keys that enable the tool perform additional functions
- A link to Help Center articles about advanced functions of the tool
If the Instructor offers more detail that you need, remember that the status bar also offers tips on using the selected tool. See the Status bar section earlier in this article for details.
Viewing the SketchUp Quick Reference Card
The Quick Reference Card is an easy-to-print guide to all the SketchUp tools and their modifier keys. Keep it handy as you start using SketchUp and you’ll learn to model quickly and efficiently. To download a PDF of the Quick Reference card, click the link that corresponds to your operating system:
Creating your first 3D model in SketchUp
If you’ve never created a 3D model in SketchUp (or any other modeling program), the following steps offer a quick overview the basics:
- Select the person, context-click the selection, and select Erase in the context menu that appears.
- In the Getting Started toolbar, select the Rectangle tool ().
- On the ground plane, in the space between the red and green axis, click the Rectangle tool cursor (). Then move your cursor to the right and click again. A rectangle appears on the ground, as shown here.
- On the Getting Started toolbar, select the Push/Pull tool (), and place the Push/Pull cursor over the rectangle you just created, as shown in the following figure.
- Click and drag your rectangle up into a 3D shape. Keep an eye on the Measurements box and release the cursor when your shape is about 5 feet tall.
- Without clicking or selecting anything, simply type 6’ and press Enter. Notice how the height of your shape changed to exactly 6 feet tall, and the value you entered appears in the Measurements box.
- In the Getting Started toolbar, select the Orbit tool (). Place the Orbit cursor above your shape. Then click and hold while you move the mouse down. Notice how the view of your shape changes, as shown in the following figure. Practice clicking and dragging with the Orbit tool as much as you like. It’s a pretty fun tool!
- In the Getting Started toolbar, click the Zoom Extents button (). If you orbit around until you lose track of where you are in your model, the Zoom Extents button is a handy way to reorient yourself.
- If you have a scroll-wheel mouse, scroll down to zoom out a bit. Working in SketchUp is much easier with a scroll-wheel mouse. However, if your mouse lacks a scroll wheel, click the Zoom tool () and you can zoom in and out that way, too.
Tip: No matter what tool is selected, holding down the scroll wheel activates the Orbit tool until you release the scroll wheel.
- In the Getting Started toolbar, click the Paint Bucket tool ().
- In the Materials panel that appears, select Colors from the drop-down menu, as shown here. Then select a color from the options that appear on the Select tab.
- Click one side of your model with the Paint Bucket cursor to apply your selected color. Experiment a bit with the different options in the drop-down menu if you like. For example, select Landscaping, Fencing, and Vegetation from the drop-down menu and apply pebbles to your model. Select Tile from the drop-down menu and apply a tile pattern that you like. Orbit around and apply different materials to each side of your model, as shown here.
- Close the Materials panel and select Window > Styles.
- Close the Materials panel and select Window > Styles, which appear in the Default Tray.
- From the drop-down menu, select Sketchy Edges and then select a style option. In the following figure, Marker Wide is selected. Notice that the style completely overrides all the materials and colors applied. To see them again, select In Model from the drop-down menu and then select the Simple Style option.
Saving and reopening a model
To save your model, follow these steps:
- On the menu bar, select File > Save. If this is the first time you’re saving a model, the Save As dialog box appears, as shown here. To save an already saved model with a new name, select File > Save As.
- Choose where you’d like to save your model.
- In the File Name box, type a name for your model. SketchUp model files end with the
- In the Save As box, type a name for your model. SketchUp model files end with the
- (Optional) If you’d like your model to be compatible with earlier versions of SketchUp, select a version from the Save As Type drop-down list.
- Click the Save button.
Tip: After you save a model, you can reopen it later and continue working on it. (Simply double-click the file wherever you’ve saved it, or in SketchUp, select File > Open.) If you’re not sure where a file is saved, hover over the file in the Welcome to SketchUp window, and you can see the path to the file, as shown in the following figure. Or if your model is complete, you can show it off by exporting it as a graphic or creating a virtual walk-through.
Backing up a SketchUp file or restoring an Auto-save file
SketchUp creates a backup file the second time you successfully save your SketchUp file and any subsequent saves. This file is an exact copy of the previously saved version of the file. The backup file uses the naming convention
FILENAME.skb on Windows and
FILENAME~.skp on macOS, and it's located in the same folder as the original file.
If SketchUp crashes while you're working on a model, the recovered file is not deleted. By default, SketchUp automatically saves your files every five minutes while you're actively working. You can recover your work from the point the last automatic save was performed by opening the recovered file. To find and open a recovered file, open the Welcome to SketchUp window, select the Files tab, and select the file you want to recover from the Recent list.