Styles Panel
When you open the Styles panel you'll see four sections. Each of those sections contains style options you can use to enhance a different aspect of your model.
The first section is Edge Settings.

Under Edge Settings you can control how edges appear in your model using the following options:
Edges
Back Edges
Profiles
Depth Cue
Extension
Endpoints
Jitter
Next, you'll see Face Settings

Under Face Settings you can control how faces appear in your model using the following options:
Front Face/Back Face - Set the color used for each side of a face.
X-Ray - A toggle that makes all faces transparent.
Wireframe - This style setting removes all faces from an entity, only showing the edges.
Hidden Line - Hides any line you wouldn't normally see from the camera's point of view.
Shaded - Includes shading in the entity.
Shaded With Textures - Includes both shading and textures.
Monochrome - Displays all shading and textures using a monochrome palette.
Transparency - Toggling this option allows you to choose between Nicer or Faster.
Ambient Occlusion - Activating this setting adds visual emphasis to the way edges and faces interact, increasing perceived depth. The Distance and Intensity sliders can further fine tune this setting.
For a detailed description of the options in Edge Settings and Face Settings, see Creating and Editing a Style .
The third section is Background Settings.

Under Background Settings you'll see the following options:
Background
Sky
Horizon
Ground
Transparency
For more information on each of these options, see Customizing a Model's Background with Styles .
The final section is Model Settings.

Under Model Settings you can control what appears in your model using the following options:
Hidden Objects
Hidden Geometry
Section Planes
Section Cuts
Section Fills
Axes
Guides