The two main viewing modes for working with models in Sketchup Viewer for VR are Tabletop mode and Immersive mode. When viewing a model in Tabletop mode, you’re able to treat your digital model as though it were a physical scale model. You can walk around your model viewing it from every side in full 3D, as if it were sitting in front of you, on a table top.
After you open and place a model, it appears in Tabletop view by default. If you’re in Immersive view, air tap the Return to Tabletop icon ().
To interact with the model in Tabletop view, follow these steps:
- Move your hand, with your index finger extended, into your view (also known as the Ready gesture) and direct your gaze over the model. You see the Toolbar icon, as shown in the following figure.
- Air tap the model. The Model Viewer toolbar appears, as shown in the following figure.
- Air tap the Move icon ()
Note: The Move tool is shown by default. If another transformation tool was most recently used, that tool will be visible in the toolbar instead.
- Select an option to move, scale, rotate or re-anchor the model. The following list explains how each action works.
Here’s how the interactions work:
- Move: Air tap the Move option, and then you can tap and drag to move your model along its anchored surface.
- Scale: Air tap Scale (), and you see a list of preset scale options. Use these commands to set a specific scale for your model. Or tap the Custom tab, and you can define a custom scale.
Tip: Alternately, while the Scale command is active, tap and drag vertically on your model to manually define a nonstandard scale.
- Rotate: To spin the model around on its origin, air tap Rotate (). Tap and drag horizontally on your model to spin the model.
- Anchor: Air tap the Anchor option () to set your model on a new surface. After you choose the Anchor command, the model attaches to your cursor. Move the cursor onto the new surface and air tap to place the model.